Today in class we had a final critique on our projects. We mostly talked about our progress and outcome of the flowchart and overall of the process. We started with brainstorming ideas and creating a lot of lists for various things. This is when we decided that football is such a complicated sport and we need to eliminate to only the most important aspects of the game. Next we split up the group each focusing on a different flow chart for a player, the coin toss, or the overall game itself. As a group then we found the best way to explain the sport after much brainstorming. We finally came up with using swim lanes in a stair step pattern to show the downs of a game. Since football is so repetitive it was important that we showed that each down there is the same outcomes and everything eventual ends in a score or a turnover.
Most people thought the flow was done very well and for a complicated sport, we did a nice job explaining the most important things. One comment was about connecting our penalties with visuals of some sort, and alos the player flowcharts stand out. However, this is something that we wanted to do since it is such a player driven sport each with their own responsibilities. The big comment was also on the color scheme. In our defense the colors did print differently on the final piece then on the test print, but I do agree that on the final print they do not scream football. Our main goal in using the colors we did was to stay away from the cliche green field, yellow field posts kind of thing. Like stated in the critique, it really depends on the user and what they perceive from the colors.
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